Have you ever heard the phrase “it’s not rocket science”? Rocket science is a difficult field of study. While you won’t have an actual rocket to launch, in this project you’ll make a program that, when the button is pushed, turns on a light, just like a rocket launch initiator that illuminates a series of lights in preparation for liftoff.
Using an Arduino for the first time can be overwhelming. You might be looking at this tiny device and wondering “what the heck is going on here!?” Today's post is about helping you understand your Arduino and get set up. This series of posts will guide you through your journey with Arduino with easy-to-follow projects to help you get the basics down.
Have you ever wondered how planes are able to see each other at night? In addition to their RADAR, they also use strobe lights. In this simple introductory project, you’ll learn to program an LED to blink on and off like the strobe light of an airplane.
LCD Lessons: Windows Installation Guide Introduction to LCD LCD Serial LCD Local (No Arduino) Arduino & 2 Wires TWI The TinkerKit! LCD also supports TWI connections. TWI stands for “Two-Wire Interface” and it’s another way to call the I2C bus technology. Basically it allows to connect multiple devices in series. This means that you can hook a large number of LCD screens, connecting them “in-line” using the two TWI ports, one for input and one for output. One of them must be the master (or you can use a TInkerKit! shield), while the others must run the TWI firmware. The...